The Ranger Class: Alpha Playtest

Finally, after a month of waiting, the Ranger has arrived. Download, playtest, and enjoy!

Free Halloween Adventure: Night of Samhain

The small town of Owen's Mire has existed in peace for hundreds of years, but someone has opened the old crypt outside of town. Undead prowl the streets, and a deadly secret is keeping Mayor Ethan Burke up at night. Can you stop the undead rising from their graves? Can you solve the mystery of the Blood Guard's crypt? Can you save these people, before they are consumed by the Blood Moon? Take on the challenge and face your fears in Night of Samhain.

Monstrous Monday: New Zombies

This week, we take a look at how to expand on the zombie concept to create interesting and evocative combats.

A Memorandum on Class Design: Milestones, Thematics, and Details

Go read part 1 HERE. All right, let’s review. We now know the excitement curve—that’s what I’m calling it. A class builds in excitement, with a couple of dips, toward level 11, at which point there is a deep and immediate drop. Thereafter, there’s a slow, ten-level climb up to level 20. And this is... Continue Reading →

Re-Post: Dragons in the Age of Heroes: The Dragon Gods

And now we come to our third re-post from the old site. This time, It's about the dragons and the planar arrangement of my previous homebrew world. The idea of dragon gods has always appealed to me, yet Bahamut and Tiamat never have. This version of the dragon gods pays homage to the original two,... Continue Reading →

Monstrous Monday: New Vampire Spawn

I love vampires. I love werewolves more, but I simply adore vampires. The problem is that vampires are a high-level threat. I mean…they don’t have to be, but they totally are. And that’s what vampire spawn are for, right? Sure, they’re the vampire’s minions and guardians. They act as mooks and fodder as you move... Continue Reading →

A Memorandum on Class Design: Peaks and Valleys

You know, it took me a long time to figure out how to write this article. I actually wrote it once, already, and then realized that I was going about it the wrong way. See, the first time I wrote this article, I wrote about how I’m building my ranger class. Well…that’s not exactly right.... Continue Reading →

Re-Post: The Archfey in the Age of Heroes

This post was for my previous homebrew setting that I was building. In it, I was drawing quite a bit from ancient theology and myth. One of the ideas I had was that the gods of the world didn't necessarily have to be gods. In this case, that idea came to fruition in the form... Continue Reading →

Monstrous Monday: The Mangle

The camp is quiet tonight. All you hear is the crackling of the fire and the sound of Boros sharpening his dagger. Thron feeds another few sticks to the flames and strikes up a conversation with you. After a short while, you notice that Boros has fallen silent. You glance around, but he’s nowhere in... Continue Reading →

Blog at

Up ↑

%d bloggers like this: