Welcome back to Loot the Body! You may not be able to tell, but there have been some changes around here.
Before we get to our Monstrous Monday, because I did promise a new Monstrous Monday all those weeks ago, I have to discuss how the site is changing.
First of all, Monstrous Mondays themselves aren’t necessarily going to be weekly any longer. I realized before that keeping up 2-3 articles a week was simply something I wasn’t going to be able to maintain. At least, not right now. Work has slowed down, but it’s still retail, meaning that my hours are all over the place and I have no guaranteed writing time during the week.
Therefore, I’m going to make the following promises moving forward.
- I Will Present Some Kind of Content Every Week. Like I said, I can’t maintain 2-3 articles each week. I don’t get paid for this stuff (yet), and therefore can’t really justify the time required for that right now. However, I can guarantee that I’ll post SOMETHING every week. Maybe that’ll just be a Monstrous Monday, or a Treasure Type Z, or a Straight Out of Subvera. Or maybe it’ll actually be a long, detailed article. Regardless of what it is, I guarantee that I will post something.
- Monstrous Monday Might Not Be On Mondays. Due to the fact that I simply can’t maintain a consistent schedule, I can’t guarantee that Monstrous Mondays will always show up on Mondays. Also, if I’m being honest, I’m a well-known procrastinator (I wrote an English Term Paper three days before its due date) and I run my own D&D games on Sunday, so guaranteeing something for Mondays just isn’t in the cards. I’m still keeping the name, though, because I can’t stand to come up with something else.
- Diversified Content and New Types of Articles. While I’m going to continue doing what I’ve been doing: designing monsters, classes, and magic items; dissecting classes and Unearthed Arcanum, and writing long think-pieces on game design, I’m planning on diversifying my content in the following ways.
- DM’s Guild Reviews: The DM’s Guild and the new OGL have created a wealth of third-party content: classes, monsters, feats, adventures, and all manner of other documents. I’d like to write reviews for these, and will start doing so very soon.
- Straight Out of Subvera: Like every other DM with a blog, I’m designing my own homebrew world. It’s called Subvera, and I’m going to start publishing content from it on this blog. Unlike most other blogs that do the same however, I’m going to have a bit of fun with each article. I don’t want to spoil too much, but suffice it to say that I think it’s going to be a great creative exercise for me, and some really fun reading for you.
- RPG Rants: I fully admit that I’m stealing this one from the Angry GM. He writes a new Angry Rant every week. I’m not planning on doing that. It’s just that sometimes I need to talk about something without getting analytical and including pie charts and line graphs. Whether it’s about game design, gamers themselves, or my own personal discoveries and screw-ups, I can only hope that I can keep these rants entertaining and interesting.
- The DM’s Guild and the OGL. With the release of the SRD5 and the new OGL, as well as the establishment of the Dungeon Master’s Guild, I have had to rethink how I go about publishing my content. On one hand, things become much easier, legally, since I can now publish any and all content with the OGL attached and essentially be in the clear so long as I’m not re-printing information not found in the SRD5. However, this also means that I can actually begin publishing content…like, REALLY publishing content. On official sites. For money. Now, I haven’t gone over every bit of the DM’s Guild information (or the OGL) with a fine-toothed comb yet. However, I wouldn’t be surprised if, in the future, I end up publishing much of my blog content through the DM’s Guild in pay-what-you-want PDFs. The big stuff, like my Ranger re-write (which will receive a new draft in the coming weeks), will very likely remain off the DM’s Guild. However, if I am able to do something like acquire a business license, I wouldn’t mind publishing those kinds of major projects myself.
And with all of that said, let’s get on with the actual Monstrous Monday! I present to you, the Great White Minotaur!
The Great White Minotaur is something that began back in 3.5. One of my players swore a blood debt against a tribe of minotaurs (they killed his father), and I made the leader of this tribe a huge, brutish albino minotaur. He had a name. I don’t remember it. He proved to be a formidable foe, slaying the party’s duskblade before escaping to fight another day.
That day never came. The campaign ended before I could resolve that particular plot thread, as campaigns without any kind of initiative or plan tend to do.
But I really liked him as a villain. I’ve always liked the idea of monsters that were the paragons of their species, held above others. The albino minotaur was my attempt at making such a monster, and now I’m bringing it back.
Nothing special in terms of lore here. It’s a supreme monster—a one in a million beast that is raised close to god-king status upon its birth. It is stronger, faster, and more resilient than any common minotaur, and leads its compatriots with ease.
And, of course, the PDF.
Tune in this Friday for the first rant I’ve written for the site. Loot the Body is back, and I can’t wait to get back to work.