Ever get tired of taking ALL THAT TIME to write full stat blocks? Then have I got the design method for you...
Unearthed Arcana Review: The Ranger, Revised
Mike Mearls' newest version of the ranger is a return to form for the class. But is that return to form a good thing, or simply a rehash of what's been done?
Messing With Monster Design: Variable Features
Much of monster design in D&D is quite rigid and uniform. Let's mix that up and introduce a little narrative to our monsters, eh?
Monstrous Monday: Armored Arachnid, Gohma
Finally, I conclude my Zelda monster marathon with Gohma, the armored arachnid!
Monstrous Monday: The Dodongo
Not just a monster from a popular video game franchise, but a practice in designing new game mechanics!
Why D&D Needs Zendikar
The new Zendikar setting in D&D could be a huge deal, if the folks at Wizards of the Coast seize upon this opportunity...
Monstrous Monday: Night of the Living Redead
They're creepy, they're spooky, and they kinda hump your character model...that's weird. Anyway! They're the redead!
Monstrous “Monday”: Deku Baba
Ever wanted to surprise your players with a deadly acidic venus fly trap? No? What about a Zelda game? Yeah...that's what I thought.
It’s Time to Talk About Superiority Dice
This week, I discuss the positives and negatives of using Superiority Dice in your system, and offer an alternate take on some subclasses that use them.
Dungeon Master’s Guild Review: Backgrounds, Vol. 1
The Animal Trainer, Flying Cavalry, Innkeeper, and Teamster. Four new backgrounds for your D&D games in one DM's Guild product. But are they worth the price?