10 New Magic Items for the Tomb of Annihilation

Every dungeon needs more cool stuff, after all...

Final Fantasy in D&D: The Alternate Dragoon

Because sometimes video game mechanics don’t translate all that well.

Final Fantasy in D&D: Dark Knights and Dragoons

Ever wanted to run a high-flying dragoon or a shadow-cloaked dark knight from Final Fantasy? Then I've got some good news for you.

The Brute, Revised

Last week, I threw some shade at the Brute subclass. Now, please allow me to put my money where my mouth is and take a shot at re-building it.

Unearthed Arcana Review: Three Subclasses

This month's Unearthed Arcana brings us three new subclasses: the Circle of Spores, the Brute, and the School of Invention. But how do they pan out?

Confessions of a GM – Finding Motivation

Header Image by Tonton Revolver. Ready for a confession? I’m running a pretty crappy campaign, right now. Don’t get me wrong, I’m trying to keep everything interesting and fun on a moment-to-moment basis, and I think I’ve mostly succeeded in that. But it’s not up to the standards I set for myself. There’s next-to-no narrative... Continue Reading →

The Art of Starting a Fight: Narrative Initiative in D&D

Everyone seems to be talking about Initiative, lately. Mike Mearls proposed his Greyhawk Initiative system and now everywhere I look around the blogosphere, people are either critiquing that system or proposing their own. Even Matthew Colville, who rarely speaks on mechanical issues decided to talk about initiative in the wave of this new system. And... Continue Reading →

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